|
|
| Hex Tile Information |
|
This page contains diagrams and
descriptions of items which can cross the Hex tiles.
If you are ordering hexes with these
sort of features, please indicate your requirements using the
standard descriptions shown below
whenever possible.
Tile Shapes
|
Name |
Shape |
Description |
|
Full Tile |
 |
A full
hexagonal tile |
|
Half Tile A |
 |
A hex tile that has been cut along its horizontal axis. |
|
Half Tile B |
 |
A hex tile that has been cut along its vertical axis. |
|
Edge Tile |
 |
The "point" of the hex which forms a triangular shape. This is used to
flatten the edge of a layout. |
|
Quarter Tile |
 |
Quarter of a hex tile, used to
square up corners of a layout.
Available as either Left or
Right. |
|
Corner Tile |
 |
Effectively half an Edge tile.
Used to square up the corners of a layout.
Available as either Left or
Right. |
|
|
|
|
|
|
Angles (Full Tiles)
These are used for roads, tracks, rivers and streams.
The angle is calculated from the
point the feature would have left the tile if it had continued straight
across.
(we inherited
this methodology, so don't blame us.....)
|
Name |
Shape |
Description |
|
60 degree item |
 |
The feature starts off in the
centre of one edge and runs to the centre of the next but one edge.
|
|
120 degree item |
 |
The feature starts off in the
centre of one edge and runs to the centre of the next edge.
|
|
|
Angles (Half Tile A)
These are used for roads, tracks, rivers and streams.
|
Name |
Shape |
Description |
|
Horizontal |
 |
The feature runs horizontally starting and ending in the centre of the two
opposing edges. |
|
Vertical (centre) |
 |
The feature runs vertically starting in the centre of the top edge and
exiting in the centre of the lower long edge. |
|
Vertical (Left) |
 |
The feature runs vertically starting in the centre of the left hand edge and
exiting directly below on the lower long edge. |
|
Vertical (Right) |
 |
The feature runs vertically starting in the centre of the right hand edge
and exiting directly below on the lower long edge. |
|
Angled (Left) |
 |
The feature runs on an angle starting in the centre of the left hand edge
and exiting around the mid point of the lower long edge. |
|
Angled (Right) |
 |
The feature runs on an angle starting in the centre of the right hand edge
and exiting around the mid point of the lower long edge. |
|
|
Angles (Half Tile B)
These are used for roads, tracks, rivers and streams.
|
Name |
Shape |
Description |
|
Horizontal |
 |
The feature runs horizontally starting and ending in the centre of the two
main edges. |
|
Vertical (Left) |
 |
The feature runs vertically starting in the centre of the left hand edge and
exiting directly below it on lower long edge. |
|
Vertical (Right) |
 |
The feature runs vertically starting in the centre of the right hand edge and
exiting directly below on the lower long edge. |
|
Angled (Left) |
 |
The feature runs on an angle starting in the centre of the left hand edge
and exiting around the mid point of the lower long edge. |
|
Angled (Right) |
 |
The feature runs on an angle starting in the centre of the right hand edge
and exiting around the mid point of the lower long edge. |
|
|
Hill Tiles
The lighter shaded area is the
actual slope. The top of the slope is at the corner point of the tile.
The name comes from the number of
tile corners that the hill actually touches.
Each slope is gentle (so figures can stand on it) and rises a height 20mm.
|
Name |
Shape |
Description |
|
One point hill |
 |
The hill takes into account only one corner of the hex tile. |
|
Two point hill |
 |
The hill takes into account two corners of the hex tile. |
|
Three point hill |
 |
The hill takes into account three
corners of the hex tile.
A flat "top" will exist around
the middle corner as the top of the slope will curve around to connect the
other two. |
|
Four point hill |
 |
The hill takes into account four
corners of the hex tile.
A flat "top" will exist around
the two middle corners as the top of the slope will curve around to connect
the other two. |
|
Five point hill |
 |
The hill takes into account five
corners of the hex tile.
A flat "top" will exist around
the three middle corners as the top of the slope will curve round to connect
the other two.
|
|
|
| |
|
|
|